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AniMotions :: View topic - Homogenization - Round Table

 


Homogenization - Round Table
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finister
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PostPosted: Mon Mar 20, 2006 7:58 pm    Post subject: Add User to Ignore List Reply with quote

Sorry, I was a bit tipsy the other day..too many curse words...ugh.

But, I think an artist is driven to create something for 'pure' reasons and then has the drive to share their work with others as some sense of 'community'.

It's when people start wanting to differentiate the best from the worst, real art from fake art, authentic to pretend, etc...that's when artists egos start getting involved.

I think a 13 year old kid picking up Poser, rendering a scene and sharing it with everyone is not an ego-based thing...it's a desire to be one of the gang, some sense of, some longing for being a part of a community.

It's like refusing to listen to synthesizer music because it's not authentic...not making 'real' sounds. It is making sounds though.

I don't think the human spirit will ever allow total homogenization in any realm even though critics may subconsciously be trying to spur artists to fit inside made up expectations to fit a narrow view of 'art'
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palmers
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PostPosted: Tue Mar 21, 2006 2:07 am    Post subject: Add User to Ignore List Reply with quote

Critics have always done that, and at the moment fine visual art is locked in an anti-talent philosophy which I think derives from a lack of artistic feeling: faced with photography, a hundred years ago the critics scuttled away from representation and haven't found the courage to travel back yet.

Homogenisation will only happen when it's our aim. If we set out to make images like most of the others, and if those others are pretty much untreated, bought product in default renders, the results will be homogenous. When we set out to change the results, to produce something of our own - when we stop tracing - they won't be.

IMP.
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lectatege
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PostPosted: Fri Mar 24, 2006 2:04 pm    Post subject: Re: Homogenization - Round Table Add User to Ignore List Reply with quote

Hullo Finister. Nice to note I'm not the only one with a dirty mouth. Although I appreciate the necessity for nicety in social intercourse on the net when you feel passionately about something its hard not to be effing and blinding all over the place ...

Anyway, I have to put my hands up straightaway and say that I have never worked in Poser, but I do work extensively with Photoshop and often have misgivings about the use of filters (although not enough to eschew the use of them myself)

I think the problems are:
a) That young artists see that thay can get a very slick quick effect that impresses the hell out of their less knowledgeable contemparies, without taking on board the fact that any dodo with the same programme can achieve the same effect
b)That the actual programmes themselves, because of their very nature, being algorhythmically based, give a very predictable 'dead' effect
and
c)if young artists go straight into programmes like Poser, Bryce, Photoshop whatever without having done the groundwork first i.e learning how to draw then they never actually learn how to look, which to my mind constitutes 90% of drawing skills

As a spiritually inclined friend was wont to say: "First you must learn to sweep the steps of the temple..."

After that you can do what you bl**dy well like, and I think the genuinely creative (rather than imitative) artist will not want a homogeneous experience, which is where true authenticity comes in.

Programmes are a good servant and a bad master,
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palmers
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PostPosted: Sun Apr 23, 2006 3:02 pm    Post subject: Add User to Ignore List Reply with quote

Which I think is more or less where I'm coming from. I was drawing in the same style before Poser existed as I'm illustrating in using Poser now, and my use of Poser is to let it do its thing - then mess it all up.

IMP.
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