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AniMotions :: View topic - Just in time for the villains contest... TWO-FACE!

 


Just in time for the villains contest... TWO-FACE!

 
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OrcaDesignStudios
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Joined: Jun 10, 2002
Posts: 769
Location: Ontario, Canada

PostPosted: Wed Jun 09, 2004 1:48 pm    Post subject: Just in time for the villains contest... TWO-FACE! Add User to Ignore List Reply with quote

Perfect timing for the release, what with the "Bring on the baddies" contest just getting underway!

Now in the free stuff > DC Characters section. P5 only.

Thanks to Aremis for guinea-piggin' for me ;)


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Jim Harnock - ODS
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GhostofMacbeth
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Joined: Sep 21, 2001
Posts: 615

PostPosted: Wed Jun 09, 2004 2:00 pm    Post subject: Add User to Ignore List Reply with quote

Looks great .. Too bad it is P5. I was almost tempted when I saw this coolness before but the bugs pushed me back out f my curiosity.
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nelahnav
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Joined: Jul 03, 2003
Posts: 17

PostPosted: Thu Jun 24, 2004 6:48 am    Post subject: Re: Just in time for the villains contest... TWO-FACE! Add User to Ignore List Reply with quote

I downloaded this material and it is heller cool. Just one problem, my face did not warp like in your picture. It basically just created a texture map. I want the eye to be all deformed like yours. Is there something I'm doing wrong?
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OrcaDesignStudios
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Posts: 769
Location: Ontario, Canada

PostPosted: Thu Jun 24, 2004 6:54 am    Post subject: Re: Just in time for the villains contest... TWO-FACE! Add User to Ignore List Reply with quote

The file is a a P5 material setting, not a morph injector. All the "warped" face takes is to tweak Mike's basic morphs. I believe it was "snarl left" at 2, "blink left" at -0.5, "wince left" at -0.25, "brow worry left" at -0.6 and "brow up left" at 1.
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