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I just checked the 10 pages -- they look very interesting.
Even though it screams Star Trek all over.
The lighting is particularly well done. IBL, I guess? What software do you use for rendering?
Next, the characters. As I said before, Star Trek heritage is very strong (I'm not a trekkie, but I always enjoyed Enterprise be it the old one or the new). Most of the characters have great potential and I particualrly enjoyed the Captain (which face morph did you use, btw? It's very nice)
Can't say much about the plot at this point: though it seems to be the typical 'new system-new mission' with a greater quest lurking in the distance type of thing.
Summing up (I apologize for the patronizing tone, maybe I'm not the best person to comment but you wanted a sincere opinion, didn't you): the start is promising, the artwork is better than most Poser comics I have seen online. I'd love to read more of the story -- maybe a whole issue? _________________ ----
battle not with monsters
lest ye become a monster
and if you gaze into the abyss
the abyss gazes into you
Joined: Oct 04, 2001 Posts: 9 Location: chattanooga
Posted: Sun Jan 08, 2006 7:51 am Post subject:
I'm a big Star Trek fan so I guess it was inevitable that there be some influence. Hopefully it's not too painful for some. Thanks for the comments. More will be made available as soon as I get a few other projects out of the way.
Joined: Oct 04, 2001 Posts: 9 Location: chattanooga
Posted: Sun Jan 08, 2006 7:59 am Post subject:
All of this was rendered in Poser. I used at least 4 lights per scene. I would render a scene in two passes. Once for textures and shadows and then a second time with a Python script for occlusion which came with Poser 6. I then composited it in Photoshop. The captain's morph comes from a package called Jewel which was available at r'osity marketplace by Gwendolyn. I just looked and unless it's over at DAZ now it's no longer available.
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