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This is the mess hall on the starship NST Catalan, where the crew eats or just relaxes.
Along the front wall, The crew can order prepared meals from the on-duty chef. Each day's menu is listed on the menu board, but the chef can usually accommodate custom requests.
Behind the front wall, a door leads to the storage room and kitchen. (Note: in this digital model, there is no actual room, although the door can open and close).
Along the rear wall are huge panoramic windows to see into space. Sit back and watch the stars... or watch the stars streak by as the ship cruises at lightspeed.
The furniture is completely modular: move the chairs, tables, or couches to suit your needs, whether you need seating for a standard crew meal, a formal meeting, or even a reception for a visiting ambassador.
Models included in this product:
-Chair (1320 polygons)
-Couch (299 polygons)
-Small Dining Table (184 polygons)
-Large Dining Table (288 polygons)
-Small End Table (14 polygons)
-Large End Table (14 polygons)
-Wall-Mounted Food Dispenser (112 polygons)
-Framed picture, two styles (30 polygons and 46 polygons)
-Mess Hall Room (2458 polygons)
--The counter is a separate body part which can be hidden, shown, or moved or rotated to suit the needs of your scene.
--Right and left doors can open and close (with an ERC dial on the BODY).
--Front door can open and close (with an ERC dial on the BODY).
--All walls, the doors, the counter, and the ceiling can be hidden or shown so they don't block your camera angles.
--Includes exterior walls so you can make scenes where people are walking into the room.
-pz3 scene file:
Contains the following elements in a pre-arranged scene file:
--Mess Hall Room
--1 Framed Picture A (with menu texture)
--2 Framed Picture B (sailing vessel and starship "artwork" textures)
--2 Couches
--2 Large Table B
--2 Food Dispensers
--2 Large Table A
--4 Small Table A
--24 Chairs
All of the objects in the room are parented to the Mess Hall Room. This makes it very easy to rotate or position the objects in the scene around your character or light set.
Light set is included.
Also includes these non-room models:
-Food Tray (658 polygons)
-Food Cube (266 polygons)
--Resize to suit the needs of your scene, whether you need a small food cube or a large food crate.
-Food Canister (70 polygons)
--Like the Food Cube, resize to suit the needs of your scene. _________________ Vanishing Point... Innovating the 3D World
http://www.vanishingpoint.biz/index.asp
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