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Ratteler Forum Member


Joined: Jun 10, 2002 Posts: 561 Location: NYC
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Posted: Tue Oct 19, 2004 11:15 am Post subject: Re: HCK:OMR Update |
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Hehe... Okay, sound like some fun stuff.
I'm just a big techno geek, so when you present me with a challenge like a 1930's disk based camera I can't help but get sidelined on "How would that work?"
I'll try to read the first HCK when I have some time agian. Which will probably be after AoH is actually in stores.  |
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PANdaRUS Forum Member


Joined: Jun 11, 2002 Posts: 75 Location: New York City
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Posted: Mon Oct 25, 2004 12:19 pm Post subject: Re: HCK:OMR Update |
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•TV is brand new but the equipment is very small. Note to Pan - don't forget that camera uses disk not tape.
*makes mental note then slaps self repeatedly for screwing up the first version.*
d'oh
d'oh
d'oh
d'oh...  |
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PANdaRUS Forum Member


Joined: Jun 11, 2002 Posts: 75 Location: New York City
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Posted: Tue Nov 02, 2004 9:16 am Post subject: Re: HCK:OMR Update |
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You know...I'm starting to wonder if I can even do this! (yes, second guessing myself LOL)
I'm posting to apologize for taking so long - been beta testing for some time with a few merchants and their products (prior to this thread and all). I'm almost done with those and hopefully I can get some extra time back to work on a few other things as well.
I'm almost wondering if it wouldn't be easier to just give you the "gun" model and let you tweek it the way you needed to haha. Again - sorry I'm taking so long - I feel like a total heel!
(especially after I took a few seconds after work to browse the new CA magazine's cd and saw HCK pages in there!! While it was cool, at the same time it was screaming to me: HELLO! Did you finish his Camera yet mister!? HMPH!! LOL...)
Anyhoo - Sorry I'm such a slow poke on this....  |
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jje Forum Member


Joined: May 31, 2002 Posts: 260 Location: Boston
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Posted: Tue Nov 02, 2004 10:07 am Post subject: |
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Ok and in this post you mention pages...
And I'm still at a loss.
I'm really freaking out here |
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PANdaRUS Forum Member


Joined: Jun 11, 2002 Posts: 75 Location: New York City
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Posted: Tue Nov 02, 2004 10:44 am Post subject: Re: HCK:OMR Update |
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Check the other post! All is revealed there if you have questions  |
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jje Forum Member


Joined: May 31, 2002 Posts: 260 Location: Boston
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Posted: Tue Nov 02, 2004 10:53 am Post subject: Re: HCK:OMR Update |
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That's where babies come from ?!?
NP on the cam. |
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PANdaRUS Forum Member


Joined: Jun 11, 2002 Posts: 75 Location: New York City
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Posted: Tue Nov 02, 2004 11:46 am Post subject: Re: HCK:OMR Update |
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Where babies come from?? You mean they weren't always "here?"  |
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jje Forum Member


Joined: May 31, 2002 Posts: 260 Location: Boston
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Posted: Wed Nov 03, 2004 12:11 pm Post subject: Re: HCK:OMR Update |
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Goofin on the Camera idea
The hands need a bit more work |
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PANdaRUS Forum Member


Joined: Jun 11, 2002 Posts: 75 Location: New York City
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Posted: Thu Nov 11, 2004 1:22 pm Post subject: Re: HCK:OMR Update |
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HAHA that's pretty cool. Did you do that? Maybe I should just give you the gun model so you can play with it?
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jje Forum Member


Joined: May 31, 2002 Posts: 260 Location: Boston
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Posted: Fri Nov 12, 2004 12:06 am Post subject: |
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yea a couple of lost hours in Amapi and a few more mapping a Ickygami tex in Body paint.
then general thrashing about and finish work in Vue5.
I figure if maybe I keep the lights low... |
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PANdaRUS Forum Member


Joined: Jun 11, 2002 Posts: 75 Location: New York City
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Posted: Fri Nov 12, 2004 1:29 pm Post subject: Re: HCK:OMR Update |
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| LOL! (lights low comment) |
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jje Forum Member


Joined: May 31, 2002 Posts: 260 Location: Boston
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Posted: Thu Dec 02, 2004 10:18 am Post subject: Re: HCK:OMR Update |
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And the good news is:
In a mad flurry of last minute activity HCK3 is now in production with the first render in the can.
The markup script, draft #3, is all printed up and already filling with pencil notes. Pre-story boards and the boards themselves are done through page 10.
The final script came out to 87 pages, my guess was 100. As I markup/ slice'n'dice for flow I wouldn't be surprised to see that grow to 90.
This just could be done (ie shot) by Spring if I'm lucky. |
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